This is a slightly more detailed version of the Help text that's available through the game via the handset.
Get rich collecting exotic fish from real-world locations:
Add a little fun to your everyday walking routine.
Your cell phone handset displays the game world, a "sea" of 2,500 fishing regions laid out over 1 square mile of the physical world around you.
You navigate the game world by walking through the real world. As you walk, your handset uses GPS satellite signals to track your position; the game uses this data to move your boat through the virtual sea.
This game is designed for pedestrians.
There are more than 150,000 fish in the sea.
At the beginning of the game, 75% of fishing regions have fish schools. The sea hosts an equal number of high-, medium-, and low-value schools, all the same physical size. However, lower-value fish form higher-population schools, so the sea holds more cheap fish than expensive.
Trapping reduces the local fish population, and fished regions eventually become depleted. Lower-population schools are depleted more quickly than higher-population schools. Fortunately, the sea is repopulated and the schools are redistributed each month.
The game has seven levels. Each level brings cool new equipment and new opportunities to expand your operations:
1. Walk to a place with plenty of open sky, near the center of your intended play area.
2. Go to the Boat and start GPS Sonar.
3. When GPS Sonar is on, begin walking on the route you prefer.
4. When the crosshairs are over a fish school, press the (DOWN) button to deploy a trap.
5. In a few hours, return to your traps and collect the fish from them by pressing the (UP) button.
To sell fish, select a species and press the handset's (OK) button. You can specify how many fish to sell.
Current prices for all three fish species are shown under the "$Each" column. Prices change dramatically over time. Prices are updated four times per day (every six hours):
The graph in the lower portion of the Market screen shows recent price trends for the currently selected species.
GPS Sonar shows the following objects:
All fish live in schools, which are visible in GPS Sonar. The most valuable fish live in small schools. Cheaper fish live in larger schools. However, traps deployed in larger schools fill faster than those deployed in smaller schools.
Traps can be used to capture fish and to collect gold coins and treasures.
Deployed traps appear as yellow squares.
Fish population and use of bait affect trapping times:
The GPS Light indicates signal strength:
The Alert Light is used by two equipment enhancements.
The BAIT meter shows how much bait is stowed on your boat. If auto-bait is on, the bait meter displays in color. If auto-bait is off, it displays in gray. The bait meter reads "full" whenever you have 50+ lb. of bait.
To view GPS Sonar in full-screen view, press the (3) key. Press the (3) key again to restore normal view.
High-visibility mode makes GPS Sonar more visible when playing in bright sunlight. To toggle high-visibility on and off, press the (4) key.
By default, the top of the GPS Sonar screen is north (like a map). To rotate the screen 90 degrees to the left, press the (7) key. To rotate to the right, press the (9) key.
The chart scrolls to show the entire game space. White gridlines divide the chart into subsections, each containing 25 fishing regions (arranged 5 x 5).
The chart shows the following items:
The chart scrolls automatically as you walk. To scroll the chart manually, press the following keys on your cell phone handset:
By default, the top of the Chart is north (like a map). To rotate the screen 90 degrees to the left, press the (7) key. To rotate to the right, press the (9) key.
A Crew Chief (or higher) can buy traps. Higher levels can buy larger traps.
TRAP SIZE & PRICE
A Crew Chief (or higher) can buy a 50 lb. bag of bait for $1000.
Bait is optional, but causes traps to fill twice as fast. Larger traps use more bait than smaller traps. Per deployment:
A Boss (or higher) can hire a hand to:
In payment, the hired hand keeps half the fish or treasure he collects.
A Director (or higher) can upgrade to larger traps. An upgrade costs $1,000 for every trap you own (stowed or deployed). Once you have upgraded your traps, buying new traps will be more expensive.
A Merchant (or higher) can buy treasure maps for $10,000 each (6 max at one time). A treasure's location is indicated by an "X" in the CHART. Treasure maps expire after three days.
A Nabob (or higher) can upgrade to a boat that holds more traps.
BOAT SIZE & PRICE
Automatically adds bait (if you have it) to each deployed trap. If auto-bait is on, the bait meter displays in color. If auto-bait is off, it displays in gray.
LONG-RANGE SCAN On/Off
In GPS Sonar, shows out-of-view traps as blips along the outer edge of the screen. The position of blips indicates the direction of traps.
DIRECTIONAL WHISKERS On/Off
In GPS Sonar, three "whisker" lines radiate outward from the central circle. Each whisker uses a different GPS calculation method to indicate your current direction of travel.
FULL-COLOR DISPLAY On/Off
Color codes GPS Sonar and the Chart to identify fish species in schools and traps. This equipment is earned at Crew Chief level.
TREASURE ALERT Sound/Vibrate/Both/Off
Provides an alarm and blinks the ALERT light (yellow) when your boat is over a treasure. To retrieve the treasure, deploy and pull a trap. This equipment is earned at Boss level.
FULL TRAP ALERT Sound/Vibrate/Both/Off
Provides an alarm when your boat is within pull range of a full trap. This equipment is earned at Director level.
FISH FINDER On/Off
Color-codes the ALERT light (green, blue, red) to identify fish species directly below your boat. This equipment is earned at Merchant level.
FULL TRAP BLINKER On/Off
Shows full traps as blinking icons in GPS Sonar and the Chart. This equipment is earned at Nabob level.
ON = GPS Sonar turns off automatically after 2 minutes, unless you are in Boat or Chart.
OFF = GPS Sonar stays on until you turn it off.
Note: GPS Sonar always turns off automatically if your handset cannot contact the GPS satellites.
Enables or disables all game-related sounds. By default, sound is off.
Enables or disables all game-related vibrates.
Enables or disables helpful gameplay tips.
Moves your game to a new real-world location. All deployed traps are "lost at sea" when the game moves. (Stowed traps are saved.)
Starts a new game. Empties your bank account and inventory, and returns you to Laborer level.
The Player Status screen shows information about your current level and advancement to the next level.
The Boat Status screen shows information about fish, traps, and bait currently on board.
The Trap Status screen shows information about stowed and deployed traps.
In order to post and view scores, you must enter a player ID (numbers and/or letters) and your cell phone number, (10 numbers). Your phone number is used only for identification, and will not be posted or shared with anyone.
Each time you go to the scoreboard, your score (i.e., your bank account balance) and level (e.g., Boss) are uploaded, and your rankings are calculated and downloaded. Two rankings are provided: your rank within the game as a whole, and your within your current level.